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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/FTemplateConfigValue
References
| Module | GameProjectGeneration |
| Header | /Engine/Source/Editor/GameProjectGeneration/Classes/TemplateProjectDefs.h |
| Include | #include "TemplateProjectDefs.h" |
| Source | /Engine/Source/Editor/GameProjectGeneration/Private/TemplateProjectDefs.cpp |
FTemplateConfigValue
&40;
const FString & InFile,
const FString & InSection,
const FString & InKey,
const FString & InValue,
bool InShouldReplaceExistingValue
&41;