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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/FNewClassInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor; must produce an object which fails the IsSet check | AddToProjectConfig.h | ||
FNewClassInfo
(
const EClassType InClassType |
Convenience constructor so you can construct from a EClassType | AddToProjectConfig.h | |
FNewClassInfo
(
const UClass* InBaseClass |
Convenience constructor so you can construct from a UClass | AddToProjectConfig.h |
FNewClassInfo()
Description
Default constructor; must produce an object which fails the IsSet check
| Name | FNewClassInfo |
| Type | function |
| Header File | /Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h |
| Include Path | #include "AddToProjectConfig.h" |
FNewClassInfo()
FNewClassInfo(const EClassType)
Description
Convenience constructor so you can construct from a EClassType
| Name | FNewClassInfo |
| Type | function |
| Header File | /Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h |
| Include Path | #include "AddToProjectConfig.h" |
FNewClassInfo
(
const EClassType InClassType
)
FNewClassInfo(const UClass *)
Description
Convenience constructor so you can construct from a UClass
| Name | FNewClassInfo |
| Type | function |
| Header File | /Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h |
| Include Path | #include "AddToProjectConfig.h" |
FNewClassInfo
(
const UClass * InBaseClass
)