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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/FGameProjectGenerationModule
References
| Module | GameProjectGeneration |
| Header | /Engine/Source/Editor/GameProjectGeneration/Public/GameProjectGenerationModule.h |
| Include | #include "GameProjectGenerationModule.h" |
| Source | /Engine/Source/Editor/GameProjectGeneration/Private/GameProjectGenerationModule.cpp |
virtual bool UpdateGameProject
&40;
const FString & ProjectFile,
const FString & EngineIdentifier,
FText & OutFailReason
&41;
Remarks
Updates the currently loaded project. Returns true if the project was updated successfully or if no update was needed