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API > API/Editor > API/Editor/GameProjectGeneration > API/Editor/GameProjectGeneration/FAddToProjectConfig
References
| Module | GameProjectGeneration |
| Header | /Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h |
| Include | #include "AddToProjectConfig.h" |
FAddToProjectConfig & InitialPath
&40;
FString InInitialPath
&41;
Remarks
The initial path we should use as the destination for the new file, or an empty string to choose a suitable default based upon the module path.