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API > API/Editor > API/Editor/FontEditor
| Name | IFontEditor |
| Type | class |
| Header File | /Engine/Source/Editor/FontEditor/Public/IFontEditor.h |
| Include Path | #include "IFontEditor.h" |
Syntax
class IFontEditor : public FAssetEditorToolkit
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FAssetEditorToolkit → IFontEditor
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UFont * GetFont() |
Returns the font asset being inspected by the font editor | IFontEditor.h | |
void RefreshPreview() |
Refresh the preview viewport | IFontEditor.h | |
void SetSelectedPage
(
int32 PageIdx |
Assigns a font texture object to the page properties control when a new page is selected | IFontEditor.h |