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API > API/Editor > API/Editor/FoliageEdit
Foliage Edit mode module interface
| Name | IFoliageEditModule |
| Type | class |
| Header File | /Engine/Source/Editor/FoliageEdit/Public/FoliageEditModule.h |
| Include Path | #include "FoliageEditModule.h" |
Syntax
class IFoliageEditModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanMoveSelectedFoliageToLevel
(
ULevel* InTargetLevel |
FoliageEditModule.h | ||
void MoveSelectedFoliageToLevel
(
ULevel* InTargetLevel |
Move the selected foliage to the specified level | FoliageEditModule.h | |
void UpdateMeshList() |
Notifies us that the foliage has been externally changed and needs refreshing. | FoliageEditModule.h |