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API > API/Editor > API/Editor/EditorWidgets > API/Editor/EditorWidgets/IObjectNameEditSink
References
| Module | EditorWidgets |
| Header | /Engine/Source/Editor/EditorWidgets/Public/IObjectNameEditSink.h |
| Include | #include "IObjectNameEditSink.h" |
virtual bool IsObjectDisplayNameReadOnly
&40;
UObject &42; Object
&41; const
Remarks
Whether or not the name can be edited