Navigation
API > API/Editor > API/Editor/EditorInteractiveToolsFramework
Triggers orbiting around current viewport focus
| Name | UViewportOrbitInteraction |
| Type | class |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/ViewportInteractions/ViewportOrbitInteraction.h |
| Include Path | #include "ViewportInteractions/ViewportOrbitInteraction.h" |
Syntax
UCLASS (MinimalAPI, Transient)
class UViewportOrbitInteraction : public UViewportDragInteraction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UViewportInteraction → UViewportDragInteraction → UViewportOrbitInteraction
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UViewportOrbitInteraction() |
ViewportInteractions/ViewportOrbitInteraction.h |
Functions
Public
Overridden from UViewportDragInteraction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBeActivated
(
const FInputDeviceState& InInputDeviceState |
ViewportInteractions/ViewportOrbitInteraction.h | ||
virtual void OnDragDelta
(
float InMouseDeltaX, |
ViewportInteractions/ViewportOrbitInteraction.h |
Overridden from IClickDragBehaviorTarget
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FInputRayHit CanBeginClickDragSequence
(
const FInputDeviceRay& InPressPos |
ViewportInteractions/ViewportOrbitInteraction.h | ||
virtual void OnClickPress
(
const FInputDeviceRay& InPressPos |
ViewportInteractions/ViewportOrbitInteraction.h | ||
virtual void OnClickRelease
(
const FInputDeviceRay& InReleasePos |
ViewportInteractions/ViewportOrbitInteraction.h |