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API > API/Editor > API/Editor/EditorInteractiveToolsFramework > API/Editor/EditorInteractiveToolsFramework/UTransformGizmo
| Name | FGizmoDebugData |
| Type | struct |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmo.h |
| Include Path | #include "EditorGizmos/TransformGizmo.h" |
Syntax
struct FGizmoDebugData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDebugRotate | bool | Debug attributes to display the pull direction | EditorGizmos/TransformGizmo.h | |
| bIsEditing | bool | Determines whether certain data is displayed, ie. drag operation deltas. | EditorGizmos/TransformGizmo.h | |
| DebugClosest | FVector | EditorGizmos/TransformGizmo.h | ||
| DebugDirection | FVector | EditorGizmos/TransformGizmo.h | ||
| DebugNormalRemoved | FVector | EditorGizmos/TransformGizmo.h | ||
| DebugNormalSkip | FVector | EditorGizmos/TransformGizmo.h | ||
| InteractionAngleCurrent | double | EditorGizmos/TransformGizmo.h | ||
| InteractionAngleStart | double | EditorGizmos/TransformGizmo.h | ||
| InteractionCurrent | FTransform | EditorGizmos/TransformGizmo.h | ||
| InteractionPlaneNormal | FVector | EditorGizmos/TransformGizmo.h | ||
| InteractionRadius | double | EditorGizmos/TransformGizmo.h | ||
| InteractionScreenDirection | FVector2D | Can indicate a 2D drag direction, etc. | EditorGizmos/TransformGizmo.h | |
| InteractionStart | FTransform | EditorGizmos/TransformGizmo.h | ||
| TransformCurrent | FTransform | EditorGizmos/TransformGizmo.h | ||
| TransformStart | FTransform | EditorGizmos/TransformGizmo.h |