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API > API/Editor > API/Editor/EditorInteractiveToolsFramework > API/Editor/EditorInteractiveToolsFramework/UEditorInteractiveGizmoManager
- UInteractiveGizmoManager::DrawHUD()
- UEditorInteractiveGizmoManager::DrawHUD()
References
| Module | EditorInteractiveToolsFramework |
| Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoManager.h |
| Include | #include "EditorInteractiveGizmoManager.h" |
| Source | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Private/EditorInteractiveGizmoManager.cpp |
virtual void DrawHUD
&40;
FCanvas &42; Canvas,
IToolsContextRenderAPI &42; RenderAPI
&41;
Remarks
Let active Gizmos do screen space drawing. Called by UInteractiveToolsContext