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| Name | UEditorGizmoRegistryCategoryEntry_ConditionalSelection |
| Type | class |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoRegistry.h |
| Include Path | #include "EditorInteractiveGizmoRegistry.h" |
Syntax
UCLASS (Abstract)
class UEditorGizmoRegistryCategoryEntry_ConditionalSelection : public UEditorGizmoRegistryCategoryEntry
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEditorGizmoRegistryCategoryEntry → UEditorGizmoRegistryCategoryEntry_ConditionalSelection
Derived Classes
Functions
Public
Overridden from UEditorGizmoRegistryCategoryEntry
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetQualifiedGizmoBuilders
(
const FToolBuilderState& InToolBuilderState, |
Gets qualified gizmo builders, replacing those already found if necessary. | EditorInteractiveGizmoRegistry.h | |
virtual void RegisterGizmoType
(
UInteractiveGizmoBuilder* InGizmoBuilder |
EditorInteractiveGizmoRegistry.h |