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API > API/Editor > API/Editor/EditorInteractiveToolsFramework
References
| Module | EditorInteractiveToolsFramework |
| Header | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorInteractiveGizmoConditionalBuilder.h |
| Include | #include "EditorInteractiveGizmoConditionalBuilder.h" |
Syntax
class IEditorInteractiveGizmoConditionalBuilder
Functions
| Type | Name | Description | |
|---|---|---|---|
| FEditorGizmoTypePriority | GetPriority () |
Returns the priority for this gizmo type. | |
| bool | SatisfiesCondition
(
const FToolBuilderState& SceneState |
Returns true if this gizmo is valid for creation based on the current state. | |
| void | SetPriority
(
const FEditorGizmoTypePriority& InPriority |
Update the priority for this gizmo type. |