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API > API/Editor > API/Editor/EditorInteractiveToolsFramework
| Name | FLevelEditorViewportClientProxy |
| Type | class |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorDragTools/EditorViewportClientProxy.h |
| Include Path | #include "EditorDragTools/EditorViewportClientProxy.h" |
Syntax
class FLevelEditorViewportClientProxy : public IEditorViewportClientProxy
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLevelEditorViewportClientProxy
(
UModeManagerInteractiveToolsContext* InInteractiveToolsContext |
EditorDragTools/EditorViewportClientProxy.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InteractiveToolsContextWeak | TWeakObjectPtr< UModeManagerInteractiveToolsContext > | EditorDragTools/EditorViewportClientProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FLevelEditorViewportClient * GetLevelEditorViewportClient() |
EditorDragTools/EditorViewportClientProxy.h |
Overridden from IEditorViewportClientProxy
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FEditorViewportClient * GetEditorViewportClient() |
EditorDragTools/EditorViewportClientProxy.h | ||
| EditorDragTools/EditorViewportClientProxy.h | |||
virtual bool IsActorVisible
(
const AActor* InActor |
EditorDragTools/EditorViewportClientProxy.h |