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FGizmoCustomization is a struct that can be used to make some display overrides (currently material and size)
| Name | FGizmoCustomization |
| Type | struct |
| Header File | /Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework/Public/EditorGizmos/TransformGizmoInterfaces.h |
| Include Path | #include "EditorGizmos/TransformGizmoInterfaces.h" |
Syntax
struct FGizmoCustomization
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Material | TObjectPtr< UMaterial > | EditorGizmos/TransformGizmoInterfaces.h | ||
| SizeCoefficient | float | EditorGizmos/TransformGizmoInterfaces.h |