Navigation
API > API/Editor > API/Editor/EditorFramework
| Name | FEditorViewportLayout |
| Type | class |
| Header File | /Engine/Source/Editor/EditorFramework/Public/EditorViewportLayout.h |
| Include Path | #include "EditorViewportLayout.h" |
Syntax
class FEditorViewportLayout
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FEditorViewportLayout() |
Virtual destruction | EditorViewportLayout.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FactoryPaneConfigurationFromTypeName
(
const FName& InLayoutConfigTypeName |
EditorViewportLayout.h | ||
const FName GetActivePaneConfigurationTypeName() |
EditorViewportLayout.h | ||
const TMap< FName, TSharedPtr< IEditorViewportLayoutEntity > > & GetViewports() |
EditorViewportLayout.h | ||
virtual bool IsVisible() |
EditorViewportLayout.h | ||
virtual void LoadConfig
(
const FString& LayoutString |
EditorViewportLayout.h | ||
virtual void SaveConfig
(
const FString& LayoutSring |
EditorViewportLayout.h |