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API > API/Editor > API/Editor/EditorConfig > API/Editor/EditorConfig/UEditorConfigSubsystem
References
| Module | EditorConfig |
| Header | /Engine/Source/Editor/EditorConfig/Public/EditorConfigSubsystem.h |
| Include | #include "EditorConfigSubsystem.h" |
| Source | /Engine/Source/Editor/EditorConfig/Private/EditorConfigSubystem.cpp |
TSharedRef< FEditorConfig > FindOrLoadConfig
&40;
FStringView ConfigName
&41;
Remarks
Find a config with the given name that has already been loaded, load it if it hasn't been, or create one with the given name.