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API > API/Editor > API/Editor/EditorConfig > API/Editor/EditorConfig/UEditorConfigSubsystem
| |
|
| Name |
FPendingSave |
| Type |
struct |
| Header File |
/Engine/Source/Editor/EditorConfig/Public/EditorConfigSubsystem.h |
| Include Path |
#include "EditorConfigSubsystem.h" |
Syntax
struct FPendingSave
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Config |
TSharedPtr< FEditorConfig > |
|
EditorConfigSubsystem.h |
|
| FileName |
FString |
|
EditorConfigSubsystem.h |
|
| TimeSinceQueued |
float |
|
EditorConfigSubsystem.h |
|
| WasSuccess |
TFuture< bool > |
|
EditorConfigSubsystem.h |
|