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API > API/Editor > API/Editor/EditorConfig > API/Editor/EditorConfig/FEditorConfig
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool TryGetRootStruct
(
T& OutValue, |
EditorConfig.h | ||
bool TryGetRootStruct
(
const UStruct* Class, |
EditorConfig.h |
TryGetRootStruct(T &, EPropertyFilter)
| Name | TryGetRootStruct |
| Type | function |
| Header File | /Engine/Source/Editor/EditorConfig/Public/EditorConfig.h |
| Include Path | #include "EditorConfig.h" |
template<typename T>
bool TryGetRootStruct
(
T & OutValue,
EPropertyFilter Filter
) const
TryGetRootStruct(const UStruct , void , EPropertyFilter)
| Name | TryGetRootStruct |
| Type | function |
| Header File | /Engine/Source/Editor/EditorConfig/Public/EditorConfig.h |
| Include Path | #include "EditorConfig.h" |
| Source | /Engine/Source/Editor/EditorConfig/Private/EditorConfig.cpp |
bool TryGetRootStruct
(
const UStruct * Class,
void * OutValue,
EPropertyFilter Filter
) const