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API > API/Editor > API/Editor/DistCurveEditor
| Name | IDistributionCurveEditor |
| Type | class |
| Header File | /Engine/Source/Editor/DistCurveEditor/Public/IDistCurveEditor.h |
| Include Path | #include "IDistCurveEditor.h" |
Syntax
class IDistributionCurveEditor : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → IDistributionCurveEditor
- FSlateControlledConstruction → SWidget → SCompoundWidget → IDistributionCurveEditor
Structs
| Name | Remarks |
|---|---|
| FCurveEdOptions | Additional Options |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ClearAllSelectedCurves() |
Deselects all curves | IDistCurveEditor.h | |
void ClearAllVisibleCurves() |
Hides all curves | IDistCurveEditor.h | |
void CurveChanged() |
Clears selected keys and updates the viewport | IDistCurveEditor.h | |
void FitViewHorizontally() |
Fit Accessors | IDistCurveEditor.h | |
void FitViewVertically() |
IDistCurveEditor.h | ||
UInterpCurveEdSetup * GetEdSetup() |
Accessors | IDistCurveEditor.h | |
float GetEndIn() |
IDistCurveEditor.h | ||
float GetStartIn() |
IDistCurveEditor.h | ||
void RefreshViewport() |
Refreshes the viewport | IDistCurveEditor.h | |
void ScrollToFirstSelected() |
Scrolls the curve labels to the first selected curve | IDistCurveEditor.h | |
void SetActiveTabToFirstSelected() |
Finds/activates the tab containing the first selected curve | IDistCurveEditor.h | |
void SetCurveSelected
(
const UObject* InCurve, |
Selects a curve | IDistCurveEditor.h | |
void SetCurveVisible
(
const UObject* InCurve, |
Shows a curve | IDistCurveEditor.h | |
void SetEndMarker
(
bool bEnabled, |
IDistCurveEditor.h | ||
void SetInSnap
(
bool bEnabled, |
IDistCurveEditor.h | ||
void SetPositionMarker
(
bool bEnabled, |
IDistCurveEditor.h | ||
void SetRegionMarker
(
bool bEnabled, |
IDistCurveEditor.h | ||
void SetViewInterval
(
float StartIn, |
IDistCurveEditor.h |