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API > API/Editor > API/Editor/DeviceProfileServices
CheckAndroidDeviceProfile Commandlet that runs the rules in [/Script/AndroidDeviceProfileSelector.AndroidDeviceProfileMatchingRules] against the supplied parameters and outputs the device profile that will be matched. Usage: ProjectName -run=DeviceProfileServices.CheckAndroidDeviceProfile DeviceModel ProjectName -run=DeviceProfileServices.CheckAndroidDeviceProfile DeviceMake DeviceModel ProjectName -run=DeviceProfileServices.CheckAndroidDeviceProfile [-DeviceMake=...] [-DeviceModel=...] [-GPUFamily=...] [-GLVersion=...] [-VulkanAvailable=True|False] [-VulkanVersion=...] [-AndroidVersion=...] [-DeviceBuildNumber=...] [-UsingHoudini=True|False] [-Hardware=...] [-Chipset=...] Running against ProjectName -run=DeviceProfileServices.CheckAndroidDeviceProfile -DeviceSpecsFolder=
| Name | UCheckAndroidDeviceProfileCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/DeviceProfileServices/Public/CheckAndroidDeviceProfileCommandlet.h |
| Include Path | #include "CheckAndroidDeviceProfileCommandlet.h" |
Syntax
UCLASS ()
class UCheckAndroidDeviceProfileCommandlet : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UCheckAndroidDeviceProfileCommandlet
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
CheckAndroidDeviceProfileCommandlet.h |