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API > API/Editor > API/Editor/DetailCustomizations
| Name | FDetailCustomizationsModule |
| Type | class |
| Header File | /Engine/Source/Editor/DetailCustomizations/Public/DetailCustomizations.h |
| Include Path | #include "DetailCustomizations.h" |
Syntax
class FDetailCustomizationsModule : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RegisteredClassNames | TSet< FName > | List of registered class that we must unregister when the module shuts down | DetailCustomizations.h | |
| RegisteredPropertyTypes | TSet< FName > | DetailCustomizations.h | ||
| SuppressedDevelopmentStatusWarnings | TSet< FName > | DetailCustomizations.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDevelopmentStatusWarningSupressed
(
const UClass* Class |
DetailCustomizations.h | ||
void RegisterDevelopmentStatusWarningSupression
(
FName ClassName |
Suppresses the DevelopmentStatus warnings for the given class or any derived versions of this class | DetailCustomizations.h | |
virtual void ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. | DetailCustomizations.h | |
virtual void StartupModule() |
Called right after the module DLL has been loaded and the module object has been created | DetailCustomizations.h | |
virtual bool SupportsDynamicReloading() |
Override this to set whether your module is allowed to be unloaded on the fly | DetailCustomizations.h | |
void UnregisterDevelopmentStatusWarningSupression
(
FName ClassName |
Removes suppression of DevelopmentStatus warnings for the given class or any derived versions of this class | DetailCustomizations.h |