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API > API/Editor > API/Editor/DataLayerEditor > API/Editor/DataLayerEditor/UDataLayerEditorSubsystem
Broadcasts whenever one or more Actors changed UDataLayerInstances
| Name | FOnActorDataLayersChanged |
| Type | class |
| Header File | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
| Include Path | #include "DataLayer/DataLayerEditorSubsystem.h" |
Syntax
class FOnActorDataLayersChanged : public TBaseMulticastDelegate_OneParam< void, const TWeakObjectPtr< AActor > & >
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, const TWeakObjectPtr< AActor > & > → UDataLayerEditorSubsystem::FOnActorDataLayersChanged