Navigation
API > API/Editor > API/Editor/DataLayerEditor > API/Editor/DataLayerEditor/UDataLayerEditorSubsystem
Broadcasts whenever one or more DataLayers editor loading state changed
| Name | FOnActorDataLayersEditorLoadingStateChanged |
| Type | class |
| Header File | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
| Include Path | #include "DataLayer/DataLayerEditorSubsystem.h" |
Syntax
class FOnActorDataLayersEditorLoadingStateChanged : public TBaseMulticastDelegate_OneParam< void, bool >
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, bool > → UDataLayerEditorSubsystem::FOnActorDataLayersEditorLoadingStateChanged