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API > API/Editor > API/Editor/DataLayerEditor > API/Editor/DataLayerEditor/UDataLayerEditorSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDataLayerInstance * CreateDataLayerInstance
(
const FDataLayerCreationParameters& Parameters |
Creates a UDataLayerInstance Object | DataLayer/DataLayerEditorSubsystem.h |
|
DataLayerType * CreateDataLayerInstance
(
AWorldDataLayers* WorldDataLayers, |
DataLayer/DataLayerEditorSubsystem.h | ||
DataLayerInstanceType * CreateDataLayerInstance
(
AWorldDataLayers* WorldDataLayers, |
DataLayer/DataLayerEditorSubsystem.h |
CreateDataLayerInstance(const FDataLayerCreationParameters &)
Description
Creates a UDataLayerInstance Object
| Name | CreateDataLayerInstance |
| Type | function |
| Header File | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
| Include Path | #include "DataLayer/DataLayerEditorSubsystem.h" |
| Source | /Engine/Source/Editor/DataLayerEditor/Private/DataLayer/DataLayerEditorSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category=DataLayers)
UDataLayerInstance * CreateDataLayerInstance
(
const FDataLayerCreationParameters & Parameters
)
The newly created UDataLayerInstance Object
Parameters
| Name | Remarks |
|---|---|
| Parameters | The Data Layer Instance creation parameters |
CreateDataLayerInstance(AWorldDataLayers *, Args &&...)
| Name | CreateDataLayerInstance |
| Type | function |
| Header File | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
| Include Path | #include "DataLayer/DataLayerEditorSubsystem.h" |
template<class DataLayerType, typename ... Args>
DataLayerType * CreateDataLayerInstance
(
AWorldDataLayers * WorldDataLayers,
Args &&... InArgs
)
CreateDataLayerInstance(AWorldDataLayers *, Args &&...)
| Name | CreateDataLayerInstance |
| Type | function |
| Header File | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
| Include Path | #include "DataLayer/DataLayerEditorSubsystem.h" |
template<class DataLayerInstanceType, typename ... Args>
DataLayerInstanceType * CreateDataLayerInstance
(
AWorldDataLayers * WorldDataLayers,
Args &&... InArgs
)