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API > API/Editor > API/Editor/DataLayerEditor > API/Editor/DataLayerEditor/DataLayer > API/Editor/DataLayerEditor/DataLayer/UDataLayerEditorSubsystem
References
| Module | DataLayerEditor |
| Header | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
| Include | #include "DataLayer/DataLayerEditorSubsystem.h" |
| Source | /Engine/Source/Editor/DataLayerEditor/Private/DataLayer/DataLayerEditorSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category=DataLayers)
void SetDataLayersVisibility
(
const TArray< UDataLayerInstance * > & DataLayers,
const bool bIsVisible
)
Remarks
Changes visibility of the DataLayers to the provided state
Parameters
| Name | Description |
|---|---|
| DataLayers | The DataLayers to affect |
| bIsVisible | If true the DataLayers will be visible; if false, the DataLayers will not be visible |