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API > API/Editor > API/Editor/DataLayerEditor > API/Editor/DataLayerEditor/DataLayer > API/Editor/DataLayerEditor/DataLayer/UDataLayerEditorSubsystem
- IActorEditorContextClient::CanResetContext()
- UDataLayerEditorSubsystem::CanResetContext()
References
| Module | DataLayerEditor |
| Header | /Engine/Source/Editor/DataLayerEditor/Public/DataLayer/DataLayerEditorSubsystem.h |
| Include | #include "DataLayer/DataLayerEditorSubsystem.h" |
virtual bool CanResetContext
&40;
UWorld &42; InWorld
&41; const