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API > API/Editor > API/Editor/CurveEditor > API/Editor/CurveEditor/FCurveModel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FKeyHandle > GetAllKeys () |
Gets all keys in the curve. | CurveModel.h | |
virtual void GetAllKeys
(
TArray< FKeyHandle >& OutKeyHandles |
Gets all keys in the curve. | CurveModel.h |
GetAllKeys()
Description
Gets all keys in the curve. Prefer this function over GetKeys because it has the potential to be much faster (GetValueRange evaluation can be slow for bezier curves).
| Name | GetAllKeys |
| Type | function |
| Header File | /Engine/Source/Editor/CurveEditor/Public/CurveModel.h |
| Include Path | #include "CurveModel.h" |
TArray < FKeyHandle > GetAllKeys() const
GetAllKeys(TArray< FKeyHandle > &)
Description
Gets all keys in the curve. Prefer this function over GetKeys because it has the potential to be much faster (GetValueRange evaluation can be slow for bezier curves).
| Name | GetAllKeys |
| Type | function |
| Header File | /Engine/Source/Editor/CurveEditor/Public/CurveModel.h |
| Include Path | #include "CurveModel.h" |
| Source | /Engine/Source/Editor/CurveEditor/Private/CurveModel.cpp |
virtual void GetAllKeys
(
TArray < FKeyHandle > & OutKeyHandles
) const