Navigation
API > API/Editor > API/Editor/ContentBrowserData > API/Editor/ContentBrowserData/UContentBrowserDataSource
Description
Query whether the given virtual folder should be visible in the UI.
This function must be able to answer the question quickly or not at all (and assume visible). It must not block doing something like a file system scan.
| Name | IsFolderVisible |
| Type | function |
| Header File | /Engine/Source/Editor/ContentBrowserData/Public/ContentBrowserDataSource.h |
| Include Path | #include "ContentBrowserDataSource.h" |
| Source | /Engine/Source/Editor/ContentBrowserData/Private/ContentBrowserDataSource.cpp |
virtual bool IsFolderVisible
(
const FName Path,
const EContentBrowserIsFolderVisibleFlags Flags,
const FContentBrowserFolderContentsFilter & ContentsFilter
)
Parameters
| Name | Remarks |
|---|---|
| Path | Virtual path of folder e.g. /All/GameData/Stuff |
| Flags | Currently unused |
| ContentsFilter | Optional filter for limiting visibility to only folders with a certain type of contents based on desired view filtering. If this is unset, folders may be visible regardless of their contents or empty status. |