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API > API/Editor > API/Editor/ConfigEditor
| Name | IConfigEditorModule |
| Type | class |
| Header File | /Engine/Source/Editor/ConfigEditor/Public/IConfigEditorModule.h |
| Include Path | #include "IConfigEditorModule.h" |
Syntax
class IConfigEditorModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddExternalPropertyValueWidgetAndConfigPairing
(
const FString& ConfigFile, |
Maintain a reference to a value widget used in the config editor for the current property. | IConfigEditorModule.h | |
void CreateHierarchyEditor
(
FProperty* EditProperty |
Creates a config hierarchy editor for the given property | IConfigEditorModule.h | |
TSharedRef< SWidget > GetValueWidgetForConfigProperty
(
const FString& ConfigFile |
Access a reference to a value widget used in the config editor for the current property. | IConfigEditorModule.h |