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API > API/Editor > API/Editor/ComponentVisualizers
| Name | UArcSplineGenerator |
| Type | class |
| Header File | /Engine/Source/Editor/ComponentVisualizers/Public/SplineGeneratorPanel.h |
| Include Path | #include "SplineGeneratorPanel.h" |
Syntax
UCLASS (Config=EditorSettings, DisplayName="Arc")
class UArcSplineGenerator : public USplineGeneratorBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USplineGeneratorBase → UArcSplineGenerator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UArcSplineGenerator() |
SplineGeneratorPanel.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bBranchRight | bool | SplineGeneratorPanel.h |
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| bKeepFirstKeyTangent | bool | SplineGeneratorPanel.h |
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| bReverseDir | bool | SplineGeneratorPanel.h |
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| Degrees | float | SplineGeneratorPanel.h |
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| NumberOfPoints | int32 | SplineGeneratorPanel.h |
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| Radius | float | SplineGeneratorPanel.h |
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Functions
Public
Overridden from USplineGeneratorBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildCurve() |
SplineGeneratorPanel.h | ||
virtual int32 GetNumPoints() |
SplineGeneratorPanel.h |