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API > API/Editor > API/Editor/ComponentVisualizers
| Name | SSplineGeneratorPanel |
| Type | class |
| Header File | /Engine/Source/Editor/ComponentVisualizers/Public/SplineGeneratorPanel.h |
| Include Path | #include "SplineGeneratorPanel.h" |
Syntax
class SSplineGeneratorPanel : public SCompoundWidget
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SSplineGeneratorPanel
- FSlateControlledConstruction → SWidget → SCompoundWidget → SSplineGeneratorPanel
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~SSplineGeneratorPanel() |
SplineGeneratorPanel.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActiveTransaction | TUniquePtr< class FScopedTransaction > | The currently open transaction (if any) | SplineGeneratorPanel.h | |
| DetailView | TSharedPtr< IDetailsView > | SplineGeneratorPanel.h | ||
| ShapeGenRegistry | TArray< UObject * > | SplineGeneratorPanel.h | ||
| SplineGen | USplineGeneratorBase * | SplineGeneratorPanel.h | ||
| WeakSplineComponentVisualizer | TWeakPtr< FSplineComponentVisualizer > | SplineGeneratorPanel.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
SWidget Interface | SplineGeneratorPanel.h | |
virtual void OnFocusChanging
(
const FWeakWidgetPath& PreviousFocusPath, |
SplineGeneratorPanel.h | ||
void OnSelectionUpdated() |
SplineGeneratorPanel.h | ||
void OnWindowClosed
(
const TSharedRef< SWindow >& |
SWindow Interface | SplineGeneratorPanel.h | |
virtual void Tick
(
const FGeometry& AllottedGeometry, |
SplineGeneratorPanel.h |