Navigation
API > API/Editor > API/Editor/ComponentVisualizers > API/Editor/ComponentVisualizers/FSplineComponentVisualizer
References
| Module | ComponentVisualizers |
| Header | /Engine/Source/Editor/ComponentVisualizers/Public/SplineComponentVisualizer.h |
| Include | #include "SplineComponentVisualizer.h" |
| Source | /Engine/Source/Editor/ComponentVisualizers/Private/SplineComponentVisualizer.cpp |
virtual void SnapKeyToTransform
&40;
const ESplineComponentSnapMode InSnapMode,
const FVector & InWorldPos,
const FVector & InWorldUpVector,
const FVector & InWorldForwardVector,
const FVector & InScale,
const USplineMetadata &42; InCopySplineMetadata,
const int32 InCopySplineMetadataKey
&41;
Remarks
Snapping: generic method for snapping selected keys to given transform