Navigation
API > API/Editor > API/Editor/ClothingSystemEditorInterface > API/Editor/ClothingSystemEditorInterface/ISimulationEditorExtender
References
| Module | ClothingSystemEditorInterface |
| Header | /Engine/Source/Editor/ClothingSystemEditorInterface/Public/SimulationEditorExtender.h |
| Include | #include "SimulationEditorExtender.h" |
void DebugDrawSimulation
(
const IClothingSimulation * InSimulation,
USkeletalMeshComponent * InOwnerComponent,
FPrimitiveDrawInterface * PDI
)
Remarks
Called from the editor when clothing is active to process any active debug drawing, recommended to use the show menu extension for controlling what data to draw
Parameters
| Name | Description |
|---|---|
| InSimulation | The running clothing simulation |
| InOwnerComponent | The component that owns the running clothing simulation |
| PDI | The drawing interface to use |