Navigation
API > API/Editor > API/Editor/ClothingSystemEditor
Inheritance Hierarchy
- IModuleInterface
- IClothingAssetFactoryProvider
- FClothingSystemEditorModule
References
| Module | ClothingSystemEditor |
| Header | /Engine/Source/Editor/ClothingSystemEditor/Public/ClothingSystemEditorModule.h |
| Include | #include "ClothingSystemEditorModule.h" |
Syntax
class FClothingSystemEditorModule :
public IModuleInterface,
public IClothingAssetFactoryProvider
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from IModuleInterface
| Type | Name | Description | |
|---|---|---|---|
| void | Called before the module is unloaded, right before the module object is destroyed. | ||
| void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |
Overridden from IClothingAssetFactoryProvider
| Type | Name | Description | |
|---|---|---|---|
| UClothingAssetFactoryBase * | GetFactory () |
Called by the engine to retrieve a valid factory from a provider This can be the default object for the factory class or a full instance |