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Unreal Engine C++ API Reference > Editor > ClassViewer > IUnloadedBlueprintData
References
Module | ClassViewer |
Header | /Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h |
Include | #include "ClassViewerFilter.h" |
bool HasAllClassFlags
&40;
uint32 InFlagsToCheck
&41; const
Remarks
Used to safely check whether all of the passed in flags are set. true if all of the passed in flags are set (including no flags passed in), false otherwise
Parameters
Name | Description |
---|---|
InFlagsToCheck | Class flags to check for |