Navigation
API > API/Editor > API/Editor/Cascade
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCascadeConfiguration
References
| Module | Cascade |
| Header | /Engine/Source/Editor/Cascade/Classes/CascadeConfiguration.h |
| Include | #include "CascadeConfiguration.h" |
Syntax
class UCascadeConfiguration : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FString > | ModuleMenu_ModuleRejections | Modules that Cascade should ignore in the menu system. | |
| TArray< struct FModuleMenuMapper > | ModuleMenu_TypeDataToBaseModuleRejections | TypeData-to-base module mappings. | |
| TArray< struct FModuleMenuMapper > | ModuleMenu_TypeDataToSpecificModuleRejections | Module-to-TypeData mappings. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UCascadeConfiguration
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsModuleTypeValid
(
FName TypeDataName, |
Returns true if the given module class name is valid for the type data class name. |