Navigation
API > API/Editor > API/Editor/Blutility > API/Editor/Blutility/UEditorUtilityLibrary
References
| Module | Blutility |
| Header | /Engine/Source/Editor/Blutility/Public/EditorUtilityLibrary.h |
| Include | #include "EditorUtilityLibrary.h" |
| Source | /Engine/Source/Editor/Blutility/Private/EditorUtilityLibrary.cpp |
static void RenameAsset
&40;
UObject &42; Asset,
const FString & NewName
&41;
Remarks
Renames an asset (cannot move folders)