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API > API/Editor > API/Editor/Blutility > API/Editor/Blutility/UEditorUtilityBlueprintFactory
References
| Module | Blutility |
| Header | /Engine/Source/Editor/Blutility/Classes/EditorUtilityBlueprintFactory.h |
| Include | #include "EditorUtilityBlueprintFactory.h" |
| Source | /Engine/Source/Editor/Blutility/Private/EditorUtilityBlueprintFactory.cpp |
virtual UObject * FactoryCreateNew
(
UClass * Class,
UObject * InParent,
FName Name,
EObjectFlags Flags,
UObject * Context,
FFeedbackContext * Warn
)