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API > API/Editor > API/Editor/Blutility > API/Editor/Blutility/UAsyncCaptureScene
- UBlueprintAsyncActionBase::Activate()
- UAsyncCaptureScene::Activate()
References
| Module | Blutility |
| Header | /Engine/Source/Editor/Blutility/Public/AsyncCaptureScene.h |
| Include | #include "AsyncCaptureScene.h" |
| Source | /Engine/Source/Editor/Blutility/Private/AsyncCaptureScene.cpp |
virtual void Activate&40;&41;
Remarks
Called to trigger the action once the delegates have been bound