Navigation
API > API/Editor > API/Editor/Blutility
Inheritance Hierarchy
- IModuleInterface
- IBlutilityModule
References
| Module | Blutility |
| Header | /Engine/Source/Editor/Blutility/Public/IBlutilityModule.h |
| Include | #include "IBlutilityModule.h" |
Syntax
class IBlutilityModule : public IModuleInterface
Remarks
The public interface of BlutilityModule
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddLoadedScriptUI
(
UEditorUtilityWidgetBlueprint* InBlueprint |
||
| TConstArrayView< FAssetCategoryPath > | |||
| TSharedPtr< class FWorkspaceItem > | GetMenuGroup () |
Global Find Results workspace menu item | |
| bool | IsEditorUtilityBlueprint
(
const UBlueprint* Blueprint |
Returns if the blueprint is an editor utility blueprint or widget | |
| void | RemoveLoadedScriptUI
(
UEditorUtilityWidgetBlueprint* InBlueprint |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| EAssetTypeCategories::Type | Use GetAssetCategories instead |