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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node_VariableSet
- UEdGraphNode::ShouldOverridePinNames()
- UK2Node_VariableSet::ShouldOverridePinNames()
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_VariableSet.h |
| Include | #include "K2Node_VariableSet.h" |
virtual bool ShouldOverridePinNames&40;&41; const
Remarks
Whether or not this node should be given the chance to override pin names. If this returns true, then GetPinNameOverride() will be called for each pin, each frame