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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_TunnelBoundary
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_TunnelBoundary.h |
| Include | #include "K2Node_TunnelBoundary.h" |
Syntax
class UK2Node_TunnelBoundary : public UK2Node
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | BaseName | Base Name | |
| ETunnelBoundaryType | TunnelBoundaryType | Node Type |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_TunnelBoundary
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| ETunnelBoundaryType | Returns the type of tunnel boundary this node is | ||
| void | SetNodeAttributes
(
const UK2Node_Tunnel* SourceNode |
Set node attributes based on the tunnel source node |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| FNodeHandlingFunctor * | CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
||
| int32 |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |