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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_Switch
- UK2Node_SwitchString
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_SwitchString.h |
| Include | #include "K2Node_SwitchString.h" |
Syntax
class UK2Node_SwitchString : public UK2Node_Switch
Variables
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_SwitchString
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Sets the nodes function to call based on case sensitivity |
Overridden from UK2Node_Switch
| Type | Name | Description | |
|---|---|---|---|
| void | Adds a new execution pin to a switch node | ||
| void | |||
| void | |||
| FName | GetPinNameGivenIndex
(
int32 Index |
||
| FEdGraphPinType | GetPinType () |
Gets the pin type from the schema for the subclass | |
| FName | Gets a unique pin name, the next in the sequence | ||
| void | RemovePin
(
UEdGraphPin* TargetPin |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). | |
| bool | Return whether the node's properties display in the blueprint details panel |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FText | Gets the tooltip to display when over the node | ||
| void | ValidateNodeDuringCompilation
(
FCompilerResultsLog& MessageLog |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |