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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_Variable
- UK2Node_StructOperation
- UK2Node_StructMemberSet
- UK2Node_MakeStruct
- UK2Node_SetFieldsInStruct
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_StructMemberSet.h |
| Include | #include "K2Node_StructMemberSet.h" |
Syntax
class UK2Node_StructMemberSet : public UK2Node_StructOperation
Remarks
Imperative kismet node that sets one or more member variables of a struct.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FOptionalPinFromProperty > | ShowPinForProperties |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_StructMemberSet
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Helper for AllocateDefaultPins. | ||
| FBoolProperty * | GetOverrideConditionForProperty
(
const FProperty* InProperty |
Returns the override condition that's bound to the given property, if one exists. An override is a edit condition flag that is not exposed as an optional input pin. |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| FNodeHandlingFunctor * | CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
||
| ERedirectType | DoPinsMatchForReconstruction
(
const UEdGraphPin* NewPin, |
Whether or not two pins match for purposes of reconnection after reconstruction. | |
| bool | IsNodePure () |
Returns whether this node is considered 'pure' by the compiler | |
| bool | Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | ||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FText | Gets the tooltip to display when over the node |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PreEditChange
(
FProperty* PropertyAboutToChange |
This is called when a property is about to be modified externally |