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| Name | UK2Node_Message |
| Type | class |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_Message.h |
| Include Path | #include "K2Node_Message.h" |
Syntax
UCLASS (MinimalAPI)
class UK2Node_Message : public UK2Node_CallFunction
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UK2Node_CallFunction → UK2Node_Message
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UK2Node_Message
(
const FObjectInitializer& ObjectInitializer |
K2Node_Message.h |
Functions
Public
Overridden from UK2Node_CallFunction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UEdGraphPin * CreateSelfPin
(
const UFunction* Function |
Creates a self pin for the graph, taking into account the scope of the function call | K2Node_Message.h |
Overridden from UK2Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FNodeHandlingFunctor * CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
K2Node_Message.h | ||
virtual void ExpandNode
(
FKismetCompilerContext& CompilerContext, |
Expands a node while compiling, which may add additional nodes or delete this node | K2Node_Message.h | |
virtual FName GetCornerIcon() |
K2Node_Message.h | ||
virtual bool IsNodePure() |
Returns whether this node is considered 'pure' by the compiler | K2Node_Message.h | |
virtual bool IsNodeSafeToIgnore() |
Query if this is a node that is safe to ignore (e.g., a comment node or other non-structural annotation that can be pruned with no warnings). | K2Node_Message.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
K2Node_Message.h | ||
virtual FText GetTooltipText() |
K2Node_Message.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ExpandLevelStreamingHandlers
(
FKismetCompilerContext& InCompilerContext, |
Helper function for expand node to expand the message to handle the case that a ULevelStreaming may be passed which needs to have its LevelScriptActor pulled out | K2Node_Message.h |
Overridden from UK2Node_CallFunction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanToggleNodePurity () |
By default, pure nodes can be toggled. | K2Node_Message.h | |
virtual void FixupSelfMemberContext() |
Helper function to ensure function is called in our context | K2Node_Message.h |