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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UEdGraphNode
- UK2Node
- UK2Node_MakeContainer
- UK2Node_MakeMap
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_MakeMap.h |
| Include | #include "K2Node_MakeMap.h" |
Syntax
UCLASS ()
class UK2Node_MakeMap : public UK2Node_MakeContainer
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_MakeMap
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FSlateIcon | GetIconAndTint
(
FLinearColor& OutColor |
||
| void | GetNodeContextMenuActions
(
UToolMenu* Menu, |
||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
||
| FText | |||
| bool |
Overridden from UK2Node_MakeContainer
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | GetKeyAndValuePins
(
TArray< UEdGraphPin* >& KeyPins, |
||
| FName | Returns a reference to the output array pin of this node, which is responsible for defining the type | ||
| FName | GetPinName
(
int32 PinIndex |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| FNodeHandlingFunctor * | CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
||
| FText | Override to provide a default category for specific node types to be listed under. | ||
| void | ValidateNodeDuringCompilation
(
FCompilerResultsLog& MessageLog |
Overridden from IK2Node_AddPinInterface
| Type | Name | Description | |
|---|---|---|---|
| void | AddInputPin () |
Add an additional input pin to this node |