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API > API/Editor > API/Editor/BlueprintGraph
| Name | UK2Node_FunctionResult |
| Type | class |
| Header File | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FunctionResult.h |
| Include Path | #include "K2Node_FunctionResult.h" |
Syntax
UCLASS (MinimalAPI)
class UK2Node_FunctionResult : public UK2Node_FunctionTerminator
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UK2Node → UK2Node_EditablePinBase → UK2Node_FunctionTerminator → UK2Node_FunctionResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UK2Node_FunctionResult
(
const FObjectInitializer& ObjectInitializer |
K2Node_FunctionResult.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< UK2Node_FunctionResult * > GetAllResultNodes() |
K2Node_FunctionResult.h |
Overridden from UK2Node_FunctionTerminator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PromoteFromInterfaceOverride
(
bool bIsPrimaryTerminator |
Promotes the node from being a part of an interface override to a full function that allows for parameter and result pin additions | K2Node_FunctionResult.h |
Overridden from UK2Node_EditablePinBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanCreateUserDefinedPin
(
const FEdGraphPinType& InPinType, |
Queries if a user defined pin of the passed type can be constructed on this node. | K2Node_FunctionResult.h | |
virtual UEdGraphPin * CreatePinFromUserDefinition
(
const TSharedPtr< FUserPinInfo > NewPinInfo |
Creates a new pin on the node from the specified user pin info. | K2Node_FunctionResult.h |
Overridden from UK2Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FNodeHandlingFunctor * CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
K2Node_FunctionResult.h | ||
virtual bool DrawNodeAsExit() |
Return whether to draw this node as an entry | K2Node_FunctionResult.h | |
virtual void FixupPinStringDataReferences
(
FArchive* SavingArchive |
Fixes up structure/soft object ref pins, on both save and load | K2Node_FunctionResult.h | |
virtual void GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). | K2Node_FunctionResult.h | |
virtual bool ShouldShowNodeProperties() |
Return whether the node's properties display in the blueprint details panel | K2Node_FunctionResult.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateDefaultPins() |
K2Node_FunctionResult.h | ||
virtual bool CanUserDeleteNode() |
K2Node_FunctionResult.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
K2Node_FunctionResult.h | ||
virtual FText GetTooltipText() |
K2Node_FunctionResult.h | ||
virtual bool IsCompatibleWithGraph
(
UEdGraph const* Graph |
K2Node_FunctionResult.h | ||
virtual void PostPasteNode() |
K2Node_FunctionResult.h | ||
virtual void PostPlacedNewNode() |
K2Node_FunctionResult.h | ||
virtual void ValidateNodeDuringCompilation
(
FCompilerResultsLog& MessageLog |
K2Node_FunctionResult.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void MakePinsEditable() |
K2Node_FunctionResult.h | ||
void SyncWithEntryNode() |
K2Node_FunctionResult.h | ||
void SyncWithPrimaryResultNode() |
K2Node_FunctionResult.h |