Navigation
API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_FormatText
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_FormatText.h |
| Include | #include "K2Node_FormatText.h" |
Syntax
class UK2Node_FormatText : public UK2Node
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_FormatText
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Adds a new pin to the node | ||
| bool | Returns TRUE if the arguments are allowed to be edited | ||
| UEdGraphPin * | FindArgumentPin
(
const FName InPinName |
Finds an argument pin by name, checking strings in a strict, case sensitive fashion | |
| int32 | Returns the number of arguments currently available in the node | ||
| FText | GetArgumentName
(
int32 InIndex |
Returns argument name based on argument index | |
| UEdGraphPin * | GetFormatPin () |
Returns Format pin | |
| void | RemoveArgument
(
int32 InIndex |
Removes the argument at a given index | |
| void | SetArgumentName
(
int32 InIndex, |
Sets an argument name | |
| void | SwapArguments
(
int32 InIndexA, |
Swaps two arguments by index |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| ERedirectType | DoPinsMatchForReconstruction
(
const UEdGraphPin* NewPin, |
Whether or not two pins match for purposes of reconnection after reconstruction. | |
| void | ExpandNode
(
FKismetCompilerContext& CompilerContext, |
Expands a node while compiling, which may add additional nodes or delete this node | |
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). | |
| FText | Override to provide a default category for specific node types to be listed under. | ||
| int32 | |||
| bool | IsConnectionDisallowed
(
const UEdGraphPin* MyPin, |
||
| bool | IsNodePure () |
Returns whether this node is considered 'pure' by the compiler | |
| bool | Return true if adding/removing this node requires calling MarkBlueprintAsStructurallyModified on the Blueprint | ||
| void | Called at the end of ReconstructNode, allows node specific work to be performed | ||
| bool | Return whether the node's properties display in the blueprint details panel |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | ||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FText | GetPinDisplayName
(
const UEdGraphPin* Pin |
Gets the display name for a pin | |
| FText | Gets the tooltip to display when over the node | ||
| void | PinConnectionListChanged
(
UEdGraphPin* Pin |
Called when the connection list of one of the pins of this node is changed in the editor | |
| void | PinDefaultValueChanged
(
UEdGraphPin* Pin |
Called when the DefaultValue of one of the pins of this node is changed in the editor | |
| void | PinTypeChanged
(
UEdGraphPin* Pin |
Called when one of the pins of this node has had its' pin type changed from an external source (like the SPinTypeSelector in the case of kismet) |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |