Navigation
API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UEdGraphNode
- UK2Node
- UK2Node_CreateDelegate
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_CreateDelegate.h |
| Include | #include "K2Node_CreateDelegate.h" |
Syntax
UCLASS (MinimalAPI)
class UK2Node_CreateDelegate : public UK2Node
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGuid | SelectedFunctionGuid | ||
| FName | SelectedFunctionName |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UK2Node_CreateDelegate
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddSearchMetaDataInfo
(
TArray< struct FSearchTagDataPair >& OutTaggedMetaData |
||
| void | |||
| UEdGraphPin * | |||
| UFunction * | |||
| FName | |||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
||
| UEdGraphPin * | |||
| UClass * | GetScopeClass
(
bool bDontUseSkeletalClassForSelf |
||
| void | HandleAnyChange
(
bool bForceModify |
||
| void | HandleAnyChange
(
UEdGraph*& OutGraph, |
Return Graph and Blueprint, when they should be notified about change. It allows to call BroadcastChanged only once per blueprint. | |
| void | |||
| bool | IsValid
(
FString* OutMsg, |
||
| void | |||
| void | PinConnectionListChanged
(
UEdGraphPin* Pin |
||
| void | PinTypeChanged
(
UEdGraphPin* Pin |
||
| void | SetFunction
(
FName Name |
Set new Function name (Without notifying about the change) | |
| void | ValidationAfterFunctionsAreCreated
(
FCompilerResultsLog& MessageLog, |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| FNodeHandlingFunctor * | CreateNodeHandler
(
FKismetCompilerContext& CompilerContext |
||
| ERedirectType | DoPinsMatchForReconstruction
(
const UEdGraphPin* NewPin, |
Whether or not two pins match for purposes of reconnection after reconstruction. | |
| UObject * | |||
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). | |
| FText | Override to provide a default category for specific node types to be listed under. | ||
| int32 | |||
| bool | IsNodePure () |
Returns whether this node is considered 'pure' by the compiler | |
| void | Called at the end of ReconstructNode, allows node specific work to be performed |