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API > API/Editor > API/Editor/BlueprintGraph > API/Editor/BlueprintGraph/UK2Node_ConstructObjectFromClass
References
| Module | BlueprintGraph |
| Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ConstructObjectFromClass.h |
| Include | #include "K2Node_ConstructObjectFromClass.h" |
| Source | /Engine/Source/Editor/BlueprintGraph/Private/K2Node_ConstructObjectFromClass.cpp |
UClass &42; GetClassToSpawn
&40;
const TArray< UEdGraphPin &42; > &42; InPinsToSearch
&41; const
Remarks
Get the class that we are going to spawn, if it's defined as default value